Excellence in education
STEAM
At its most basic, STEAM stands for Science, Technology, Engineering, Arts and Maths. But STEAM education is far more that just sticking those subject titles together! STEAM is an educational approach to learning that integrates all these subjects, and enables students to understand how scientific methods can be applied to everyday life.
The key component of STEAM is integration, instead of teaching disciplines as independent subjects, lessons are project and inquiry based, with a focus on interdisciplinary learning. STEAM aligns with the way we work and problem solve in our daily lives. Rarely does a job require only one skill set. For example, an Engineer doesn’t just use engineering skills at work, they also use science, math, art (design) and technology. These subjects are not used in isolation but are woven together in a practical and seamless way which allows the engineer to design and create complex projects.
How does this benefit our students?
STEAM education increases science literacy, guides student inquiry, dialogue and critical thinking. It teaches students computational thinking, and focuses on the real-world applications of problem solving. This results in students who engage in hands-on learning, persist in problem-solving, embrace collaboration, work through the creative process and take educated risks. These skills are necessary for our students as it is clear most of the jobs of the future will involve STEAM disciplines in some form or another. Providing students with real world problems through hands on, project-based learning enables them to obtain the skills they will require for the workforce and will create the innovators, educators and leaders of the future.